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35
lua-temp/doc/BYTECODE
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35
lua-temp/doc/BYTECODE
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Bytecode format
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---------------
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The bytecode file is composed of the following sections:
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* HEADER: 16-byte header
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[0:3]: Magic
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[4]: VM format
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[rest]: Reserved for future use
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* TABLE_OF_CONTENTS: list of 8 records pointing to each one of the sections
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Each record (6 bytes):
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- Pointer to section: 4 bytes
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- Number of records in section: 2 bytes
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* [0x0] Constants indexes: pointers to each of the constant locations
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* Table of 4-byte constant indexes with pointer to constant
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(counter start at beginning of raw constants)
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* [0x1] Functions indexes: Pointer to functions within the code
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[0:3]: function pointer (counter start at the beginning of executable code)
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[4:5]: number of parameters
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[6:7]: number of local variables
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[8:b]: function size
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* [0x2] Constants raw data
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* [0x3] Code: executable code
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* [0x4] Debugging info
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???
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The max file size is 2 Gb.
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## Values can be encoded in the following ways:
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* The type is defined by the operator.
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* Encoding varies according to the type:
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int: use protobuf format
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float: 4-bit floating point
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string: int-defined length, followed by the string proper - no null terminator
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* Constant indexes and function ids are encoded as ints
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93
lua-temp/doc/OPCODES
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93
lua-temp/doc/OPCODES
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Operations
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----------
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Operations take either 0 or 1 parameter. The ones that take a parameter, it can be either a int8, int16 or int32.
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Instructions follow this logic:
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00 ~ 9F : no parameter
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A0 ~ BF : int8 (1 byte)
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C0 ~ DF : int16 (2 bytes)
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E0 ~ FF : int32 (4 bytes)
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The operations of 1, 2 and 4 bytes are always interchangeable by adding/subtracting 0x20.
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,----------- no parameter
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| ,-------- int8
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| | ,----- int16
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| | | ,-- int32
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NP I8 I16 I32 Opc Instruction Description
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Stack operations:
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a0 c0 e0 pushi [int] Push int
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a1 c1 e1 pushc [index] Push constant
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a2 c2 e2 pushf [function] Push function id
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00 pushz Push zero (or false)
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01 pusht Push true
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02 newa Push (create) empty array
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03 newt Push (create) empty table
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04 pop
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05 dup
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Local variables:
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a3 c3 e3 pushv [int] Push n nil values into the stack (used to init local vars)
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ab cb eb set [index] Set value in stack position (set local variable)
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a4 c4 e4 dupv [index] Duplicate stack value (load local variable)
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a5 c5 e5 setg [int] Set global variable
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a6 c6 e6 getg [int] Get global variable
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Function operations:
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a7 c7 e7 call [n_pars] Enter function on stack toplevel (passing n next stack values as parameters)
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10 ret Leave a function (return value in stack)
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11 retn Leave a function (return nil)
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Table and array operations:
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16 getkv Get table's value based on key (pull 1 value, push 1 value)
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17 setkv Set table's key and value (pull 2 values from stack)
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18 geta Get array's position value
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19 seta Set array's position value (pull 2 values from stack)
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1a appnd Add value to the end of array
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1b next Push the next pair into the stack (for loops)
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1c smt Set value metatable
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1d mt Get value metatable
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Logical/arithmetic:
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20 sum Sum top 2 values in stack
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21 sub Subtract top 2 values in stack
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22 mul Multiply top 2 values in stack
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23 div Float division
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24 idiv Integer division
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25 eq Equality
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26 neq Inequality
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27 lt Less than
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28 lte Less than or equals
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29 gt Greater than
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2a gte Greater than or equals
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2b and Bitwise AND
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2c or Bitwise OR
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2d xor Bitwise XOR
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2e pow Power
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2f shl Shift left
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30 shr Shift right
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31 mod Modulo
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Other value operations:
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40 len Get table, array or string size
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41 type Get type from value at the top of the stack
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b0 cast [type] Cast type to another type
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42 ver Return VM version
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External code:
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48 cmpl Compile code to assembly
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49 asmbl Assemble code to bytecode format
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4a load Load bytecode as function (will place function on stack)
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Control flow:
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a8 c8 e8 bz [pc] Branch if zero
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a9 c9 e9 bnz [pc] Branch if not zero
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aa ca ea jmp [pc] Unconditional jump
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* Jumps can only happen within the same function.
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Error handling: (0xa0~0xaf)
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???
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15
lua-temp/doc/VM
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15
lua-temp/doc/VM
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@@ -0,0 +1,15 @@
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Internal handling of values
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---------------------------
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## Supported types
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Nil 0
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Integer 1
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Float 2
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String 3
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Array 4
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Table 5
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Function 6
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NativePointer 7
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## Internal format
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???
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